CAPITÁN is a selection of rules designed to play battles between small groups of troops, such as advance recognition, convoy escort, guerrilla actions, raids on small towns, border posts, incursions into enemy territory, actions against advanced camps, and all those situations where specific tasks were assigned to a few troops of their units.
This is a translation of Capitan Scenario Pack - Scenario #7.
Capitan scenarios are designed to be played on 60cm square game board, adjust as necessary if using a larger game board. To designate the location of troops and terrain in a scenario the game board is divided into four quadrants; NorthWest(1), NorthEast(2), SouthWest(3), South East(4). (For more details see Scenarios)
Ambush of the 10e ChasseursThis is a translation of Capitan Scenario Pack - Scenario #7.
Capitan scenarios are designed to be played on 60cm square game board, adjust as necessary if using a larger game board. To designate the location of troops and terrain in a scenario the game board is divided into four quadrants; NorthWest(1), NorthEast(2), SouthWest(3), South East(4). (For more details see Scenarios)
HISTORICAL SITUATION
In 1809, Generale Lasalle's cavalry brigade was assigned to Marshal Victor's 1st Corps in Andalusia. The 10e Chasseurs, part of that brigade, were on their way to their new destination, while on the Miajadas road they were ambushed, and surprised by the attack of units of the Regimiento Infante and the Dragones de Almansa, the French were put to flight.
TERRAIN
There is a road running west to east, quadrants 2 and 4 are surrounded by thick forest (heavy wood) and quadrants 1 and 3 a sparse forest (light wood).
ORDER OF BATTLE
FRENCH:
Colonel Subervie 10e Chasseurs a Cheval.
1 or 2 units 10e Chasseurs a Cheval (500 points).
SPANISH:
350 points of command units.
1 unit Dragones de Alamansa (350 points)
1 unit Caballería del Infante (400 points)
DEPLOYMENT
FRENCH:
The French are placed first, anywhere along the east side of the board and on the road, within 10cm of the board edge.
SPANISH:
The Spanish can be placed anywhere on the game board, but not within charge distance of an enemy unit.
SPECIAL RULES:
The Spanish troops can use the hidden movement rule, at no extra cost. They also may move through forests at a movement cost of -6 but can only make normal movement.
For every French Chasseur that exits the west side of the board via the road, the French player receives double the normal victory point value of that figure.
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