Monday, October 04, 2010

Action at Benavente

CAPITÁN is a selection of rules designed to play battles between small groups of troops, such as advance recognition, convoy escort, guerrilla actions, raids on small towns, border posts, incursions into enemy territory, actions against advanced camps, and all those situations where specific tasks were assigned to a few troops of their units.

This is a translation of Capitan Scenario Pack - Scenario #2.

Capitan scenarios are designed to be played on 60cm square game board, adjust as necessary if using a larger game board. To designate the location of troops and terrain in a scenario the game board is divided into four quadrants; NorthWest(1), NorthEast(2), SouthWest(3), South East(4). (For more details see Scenarios)

Action at Benavente

HISTORICAL SITUATION
In late December 1808 the Chasseurs a Cheval of the Imperial Guard, led by General Lefebvre, seeing Moore's troops withdraw, decided to launch an attack on the cavalry pickets of Lord Paget's rearguard, just outside Benavente. It was a great shock, when they found themselves overwhelmed and defeated by the British Hussars, who also captured General Lefebvre in the action.

TERRAIN
Place a group of houses in quadrant 3 simulating Benavente, with a main street and adjacent streets. Quadrant 2 is crossed diagonally by a stream that is fordable by cavalry.

ORDER OF BATTLE
FRENCH:
General Lefebvre
2 units Chasseurs a Cheval de la Garde (800 points total)

BRITISH:
300 points in command units
2 units Hussars (800 points total)

DEPLOYMENT
FRENCH:
The Chasseurs enter through the northeast side of the board and can move a maximum distance of 15cm on their first turn.

BRITISH:
A command unit and one unit of Hussars remains in Benavente until the end of the third turn.
The remaining troops are deployed after the French, at a maximum of 70 cm from them and no closer to each other then 60cm.
SPECIAL RULES:
The French deploy first.

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