Wednesday, October 06, 2010

Blow the Bridge - A Capitan Scenario

CAPITÁN is a selection of rules designed to play battles between small groups of troops, such as advance recognition, convoy escort, guerrilla actions, raids on small towns, border posts, incursions into enemy territory, actions against advanced camps, and all those situations where specific tasks were assigned to a few troops of their units.

This is a translation of Capitan Scenario Pack - Scenario #3.

Capitan scenarios are designed to be played on 60cm square game board, adjust as necessary if using a larger game board. To designate the location of troops and terrain in a scenario the game board is divided into four quadrants; NorthWest(1), NorthEast(2), SouthWest(3), South East(4). (For more details see Scenarios)

Blow the Bridge

HISTORICAL SITUATION
In January 1809, as Moore's retreated to Coruña, he halted for three days at Lugo before deciding on the 8th of January to continue his retreat, the Royal Engineers are given the task of blowing the bridge over the Rio Miño at Rábade 8 miles northwest of Lugo, the cavalry outposts of General Franceschi are hot on their heels and time is running short.

TERRAIN
The River Minho runs east to west across the board, 50cm from the western edge is the Rábade bridge, quadrant 2 contains gentle rolling hills, while quadrant 4 is a sparse forest. From southwest to northeast, passing over the bridge is the road to Lugo. In quadrant 3, there is a small farm.

ORDER OF BATTLE
FRENCH:
300 points in command units
1 unit Dragoons (500 points).
1 unit Chasseurs a Cheval (500 points).

BRITISH:
Captain Hill of the Royal Engineers
250 points in command units
1 unit Engineers (300 points)
1 unit Hussars (350 points)
1 unit 95th Rifles (350 points)

DEPLOYMENT
FRENCH:
Anywhere along the east side of the board no more than 10cm from the edge

BRITISH:
Engineers and their command on the bridge.
All other troops can be placed anywhere once the French have been deployed, but no closer than charge distance to any enemy units.

SPECIAL RULES:
If the French prevent the blowing of the bridge add 200 victory points.
To blow the bridge, at least four engineers must remain on the bridge for four turns without moving, without fighting, without being shot at or shooting.

1 comment:

Andrew said...

I have downloaded the rules and cards and am confused over the number of figures allocated per card. It seems from the rules it is the NoF value which for troops seems to be single figures, with the NoU number being the number of units you can purchase for a scenario. This seems strange as most troop units seem to have a maximum of 2 units, so a line infantry unit would have 2 figures? What is the number in brackets after the Unit Rating, ie Elite(6). Is this the number of figures?